Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 182 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.4% | 854 matches |
| 35 to 50 min | 47.7% | 803 matches |
| 50 min or more | 52.1% | 213 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch44.9%
Tango45.8%
Quelling Blade41.9%
Circlet44.4%
Magic Stick38.8%
Faerie Fire39.0%
Gauntlets of Strength38.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 45 | 42.2% | 2:00 | |
| 37 | 35.1% | 2:00 | |
| 27 | 48.2% | 18:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster75.0%+25.1 pp24
Juggernaut59.7%+9.8 pp390
Shadow Shaman58.8%+8.8 pp262
Medusa68.6%+18.6 pp35
Batrider73.7%+23.7 pp19
Dawnbreaker59.1%+9.2 pp154
Visage66.7%+16.7 pp36
Necrophos56.4%+6.4 pp220
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 45 | 2:00 | 0–542% | |
| 37 | 2:00 | 0–535% | |
| 27 | 18:00 | 15–2048% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger64.7%+14.7 pp232
Naga Siren81.3%+31.3 pp16
Underlord65.6%+15.6 pp90
Shadow Fiend60.0%+10.1 pp135
Jakiro59.0%+9.0 pp134
Skywrath Mage56.1%+6.2 pp228
Huskar60.5%+10.5 pp81
Pudge53.2%+3.3 pp618
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker44.2%-5.7 pp443
Luna43.6%-6.3 pp305
Grimstroke42.6%-7.4 pp188
Dawnbreaker44.1%-5.8 pp297
Invoker45.7%-4.2 pp516
Rubick46.4%-3.6 pp522
Venomancer40.5%-9.5 pp89
Doom43.7%-6.3 pp174
The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.
