Lina

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,489
Win rate
48.3%
Adjusted WR
46.3%
Pick rate
13.0%
Position in the meta
#54 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 499 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

60 matches · 35.0% win rate · 12.0% of matches
Dragon Slave
1
Fiery Soul
2
Dragon Slave
3
Fiery Soul
4
Dragon Slave
5
Laguna Blade
6
Dragon Slave
7
Fiery Soul
8
Fiery Soul
9
Light Strike Array
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+1s Slow Burn Duration
Picked 39.5% · Win 59.8%
Best win rate
25
150% Attack Crit On Targets Affected By Slow Burn
Picked 60.5% · Win 59.3%
Most picked
-20s Laguna Blade Cooldown
Picked 64.5% · Win 54.7%
Main pick
20
+10/1% Fiery Soul Per Stack
Picked 35.5% · Win 52.5%
5% Fiery Soul Magic Resist Per Stack
Picked 42.6% · Win 49.2%
15
+110 Light Strike Array Damage
Picked 57.4% · Win 49.4%
Main pick
+25 Damage
Picked 31.2% · Win 46.7%
10
-3s Dragon Slave Cooldown
Picked 68.9% · Win 48.1%
Main pick

By match duration

Up to 35 min47.8%913 matches
35 to 50 min48.2%1,221 matches
50 min or more49.6%355 matches

Starting items

  • Tango100.0%
  • Mantle of Intelligence85.7%
  • Iron Branch85.7%
  • Observer Ward85.7%
  • Faerie Fire71.4%
  • Magic Stick57.1%
  • Blood Grenade57.1%
  • Enchanted Mango42.9%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 112 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bottle62.5%37.1%3:10
Null Talisman49.1%30.9%3:49
Magic Wand61.6%30.4%6:54
Arcane Boots8.0%33.3%9:36
Boots of Travel75.0%45.2%10:48
Aether Lens6.3%42.9%16:24
Kaya34.8%12.8%19:12
Maelstrom6.3%28.6%20:57
Aghanim's Scepter42.0%53.2%–
Yasha and Kaya30.4%76.5%–
Blink Dagger18.8%71.4%–
Infused Raindrops6.3%28.6%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (7 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman63:49
0–520%5–100%
Magic Wand36:54
0–5100%5–100%10–150%
Bottle33:10
0–550%5–100%
Boots of Travel310:48
5–10100%10–150%
Ring of Basilius36:25
0–5100%5–100%
Arcane Boots39:36
5–10100%10–150%
Aether Lens216:24
15–2050%
Kaya219:12
15–200%20–250%
Aghanim's Shard218:19
15–20100%20–250%
Daedalus123:03
20–25100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.3%); the last number is the sample size.