Leshrac

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
244
Win rate
61.9%
Adjusted WR
55.7%
Pick rate
0.5%
Position in the role
#11 of 126
Score
S90/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 66 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

6 matches · 66.7% win rate · 9.1% of matches
Lightning Storm
1
Diabolic Edict
2
Lightning Storm
3
Diabolic Edict
4
Lightning Storm
5
Pulse Nova
6
Lightning Storm
7
Diabolic Edict
8
Diabolic Edict
9
Split Earth
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+20 Diabolic Edict Explosions
Picked 79.3% · Win 69.0%
Main pick
25
Pulse Nova triggers Lightning Storm
Picked 20.7% · Win 64.1%
Diabolic Edict Hits An Additional Target
Picked 59.7% · Win 66.0%
Main pick
20
+30 Pulse Nova Damage
Picked 40.3% · Win 65.7%
+80 Lightning Storm Damage
Picked 11.5% · Win 67.9%
Best win rate
15
+10% Damage Reduction during Pulse Nova
Picked 88.5% · Win 65.0%
Most picked
+1.5 Mana Regen
Picked 61.1% · Win 64.0%
Main pick
10
+4 Armor
Picked 38.9% · Win 62.0%

By match duration

Up to 35 min51.2%209 matches
35 to 50 min54.3%245 matches
50 min or more56.4%55 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch64.6%
  • Faerie Fire66.4%
  • Circlet64.9%
  • Tango64.6%
  • Magic Stick64.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman34366.8%1:50
Ring of Basilius72064.2%3:06
Magic Wand33564.2%3:36
Mekansm21270.3%10:24
Kaya71062.3%11:27
Yasha32163.9%14:28
Yasha and Kaya31963.9%14:33
Veil of Discord34671.4%18:41
Bloodstone30474.0%22:17
Soul Booster38873.7%22:51
Black King Bar30960.8%24:49
Shiva's Guard27876.6%27:03

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius7203:06
0–566%5–1054%
Kaya71011:27
5–1074%10–1560%15–2065%
Soul Booster38822:51
15–2075%20–2573%25–3074%
Veil of Discord34618:41
15–2072%20–2570%
Null Talisman3431:50
0–567%
Magic Wand3353:36
0–563%5–1066%
Yasha32114:28
10–1569%15–2057%
Yasha and Kaya31914:33
10–1569%15–2058%
Black King Bar30924:49
20–2566%25–3056%
Bloodstone30422:17
15–2075%20–2573%25–3076%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.