Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 66 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.2% | 209 matches |
| 35 to 50 min | 54.3% | 245 matches |
| 50 min or more | 56.4% | 55 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch64.6%
Faerie Fire66.4%
Circlet64.9%
Tango64.6%
Magic Stick64.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 343 | 66.8% | 1:50 | |
| 720 | 64.2% | 3:06 | |
| 335 | 64.2% | 3:36 | |
| 212 | 70.3% | 10:24 | |
| 710 | 62.3% | 11:27 | |
| 321 | 63.9% | 14:28 | |
| 319 | 63.9% | 14:33 | |
| 346 | 71.4% | 18:41 | |
| 304 | 74.0% | 22:17 | |
| 388 | 73.7% | 22:51 | |
| 309 | 60.8% | 24:49 | |
| 278 | 76.6% | 27:03 |
Best allies
Win rate with each ally (minimum of 1 matches).
Io61.6%+10.5 pp211
Storm Spirit87.5%+36.4 pp8
Grimstroke64.3%+13.2 pp42
Ogre Magi62.7%+11.6 pp51
Omniknight85.7%+34.6 pp7
Outworld Devourer68.0%+16.9 pp25
Techies60.7%+9.6 pp56
Pudge55.8%+4.7 pp129
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 720 | 3:06 | 0–566%5–1054% | |
| 710 | 11:27 | 5–1074%10–1560%15–2065% | |
| 388 | 22:51 | 15–2075%20–2573%25–3074% | |
| 346 | 18:41 | 15–2072%20–2570% | |
| 343 | 1:50 | 0–567% | |
| 335 | 3:36 | 0–563%5–1066% | |
| 321 | 14:28 | 10–1569%15–2057% | |
| 319 | 14:33 | 10–1569%15–2058% | |
| 309 | 24:49 | 20–2566%25–3056% | |
| 304 | 22:17 | 15–2075%20–2573%25–3076% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Night Stalker69.8%+18.7 pp63
Crystal Maiden68.3%+17.1 pp63
Spectre73.3%+22.2 pp30
Drow Ranger65.5%+14.4 pp58
Chaos Knight81.8%+30.7 pp11
Faceless Void69.2%+18.1 pp26
Meepo76.9%+25.8 pp13
Earth Spirit65.0%+13.9 pp40
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Nyx Assassin35.7%-15.4 pp56
Dark Willow37.9%-13.3 pp66
Bounty Hunter39.2%-11.9 pp74
Timbersaw36.7%-14.4 pp49
Centaur Warrunner30.4%-20.7 pp23
Spirit Breaker41.2%-10.0 pp102
Templar Assassin31.8%-19.3 pp22
Legion Commander42.3%-8.9 pp71
The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.
