Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 467 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.4% | 215 matches |
| 35 to 50 min | 54.1% | 183 matches |
| 50 min or more | 56.8% | 44 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.0%
Blood Grenade49.7%
Magic Stick47.4%
Iron Branch46.8%
Sentry Ward48.1%
Enchanted Mango55.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 280 | 47.9% | 3:25 | |
| 486 | 50.6% | 6:49 |
Best allies
Win rate with each ally (minimum of 1 matches).
Keeper of the Light76.5%+28.3 pp17
Warlock78.6%+30.4 pp14
Tinker72.2%+24.1 pp18
Grimstroke61.2%+13.1 pp49
Leshrac68.4%+20.3 pp19
Omniknight77.8%+29.6 pp9
Spectre60.0%+11.9 pp40
Slark57.1%+9.0 pp56
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 486 | 6:49 | 0–562%5–1046%10–1554% | |
| 280 | 3:25 | 0–546%5–1055%10–1546% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Silencer70.6%+22.4 pp34
Slark65.1%+17.0 pp66
Snapfire66.7%+18.5 pp42
Centaur Warrunner75.0%+26.9 pp16
Hoodwink62.3%+14.1 pp61
Shadow Fiend80.0%+31.9 pp10
Axe61.0%+12.9 pp59
Spectre64.5%+16.4 pp31
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Void Spirit21.1%-27.1 pp19
Kunkka11.1%-37.0 pp9
Clockwerk11.1%-37.0 pp9
Bounty Hunter31.9%-16.2 pp47
Invoker36.4%-11.8 pp88
Vengeful Spirit28.0%-20.2 pp25
Primal Beast28.6%-19.6 pp21
Luna36.7%-11.4 pp49
The column in pp represents the difference from the hero's overall win rate (48.2%); the last number is the sample size.
