Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 389 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talent data is not yet available.
By match duration
| Up to 35 min | 46.3% | 413 matches |
| 35 to 50 min | 44.3% | 348 matches |
| 50 min or more | 43.9% | 98 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.6%
Iron Branch35.7%
Magic Stick41.7%
Blood Grenade45.5%
Faerie Fire75.0%
Circlet60.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Visage71.4%+27.3 pp28
Oracle62.2%+18.1 pp45
Dawnbreaker55.3%+11.2 pp94
Phantom Lancer62.5%+18.4 pp32
Bounty Hunter54.4%+10.3 pp103
Io57.4%+13.3 pp54
Anti-Mage59.0%+14.9 pp39
Dragon Knight51.1%+7.0 pp139
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Warlock68.3%+24.2 pp41
Lina59.1%+14.9 pp105
Beastmaster75.0%+30.9 pp12
Nature's Prophet57.8%+13.7 pp64
Mars59.0%+14.9 pp39
Ancient Apparition56.9%+12.7 pp51
Slark50.0%+5.9 pp160
Death Prophet57.5%+13.4 pp40
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Shadow Shaman32.1%-12.0 pp81
Nyx Assassin34.3%-9.9 pp108
Lifestealer35.7%-8.4 pp140
Drow Ranger34.8%-9.3 pp89
Grimstroke34.5%-9.6 pp84
Troll Warlord20.0%-24.1 pp15
Tidehunter36.4%-7.8 pp99
Dawnbreaker37.8%-6.3 pp111
The column in pp represents the difference from the hero's overall win rate (44.1%); the last number is the sample size.
