Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 409 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 57.3% | 372 matches |
| 35 to 50 min | 54.3% | 317 matches |
| 50 min or more | 42.5% | 73 matches |
Starting items
Observer Ward100.0%
Tango100.0%
Iron Branch60.0%
Circlet60.0%
Faerie Fire40.0%
Blood Grenade20.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 53 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 18.9% | 60.0% | 3:33 | |
| 28.3% | 60.0% | 4:02 | |
| 58.5% | 90.3% | 13:02 | |
| 32.1% | 82.4% | 14:19 | |
| 13.2% | 100.0% | 20:09 | |
| 22.6% | 91.7% | 22:45 | |
| 24.5% | 100.0% | 26:18 | |
| 54.7% | 72.4% | – | |
| 9.4% | 80.0% | – | |
| 9.4% | 60.0% | – | |
| 7.5% | 100.0% | – | |
| 7.5% | 75.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna76.7%+23.9 pp30
Witch Doctor67.1%+14.3 pp85
Shadow Shaman66.7%+13.9 pp69
Vengeful Spirit67.4%+14.6 pp46
Nyx Assassin63.7%+11.0 pp80
Bounty Hunter64.8%+12.0 pp54
Luna58.7%+5.9 pp133
Brewmaster67.7%+15.0 pp31
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 13:02 | 10–15100%15–20100% | |
| 3 | 13:25 | 5–10100%10–15100%15–20100% | |
| 3 | 14:19 | 5–10100%15–20100% | |
| 3 | 9:56 | 5–10100%10–150% | |
| 3 | 17:57 | 15–2067% | |
| 2 | 6:52 | 0–5100%10–150% | |
| 2 | 19:55 | 15–20100%20–250% | |
| 1 | 18:05 | 15–20100% | |
| 1 | 4:02 | 0–5100% | |
| 1 | 3:36 | 0–5100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ring Master67.9%+15.1 pp53
Wraith King68.9%+16.1 pp45
Lina62.7%+9.9 pp118
Drow Ranger63.9%+11.2 pp86
Winter Wyvern61.5%+8.8 pp91
Axe61.1%+8.3 pp95
Rubick57.8%+5.0 pp199
Storm Spirit65.2%+12.4 pp46
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker38.4%-14.4 pp99
Abaddon28.6%-24.2 pp21
Ogre Magi41.8%-11.0 pp91
Anti-Mage44.5%-8.3 pp155
Dark Willow42.3%-10.5 pp78
Nyx Assassin44.1%-8.7 pp93
Juggernaut44.9%-7.9 pp107
Batrider22.2%-30.6 pp9
The column in pp represents the difference from the hero's overall win rate (52.8%); the last number is the sample size.
