Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 203 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.2% | 2,849 matches |
| 35 to 50 min | 51.8% | 3,172 matches |
| 50 min or more | 52.2% | 718 matches |
Starting items
Quelling Blade100.0%
Iron Branch100.0%
Tango100.0%
Magic Stick92.3%
Faerie Fire53.8%
Circlet30.8%
Slippers of Agility15.4%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 157 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 9.6% | 26.7% | 3:32 | |
| 63.1% | 38.4% | 5:42 | |
| 22.3% | 48.6% | 6:01 | |
| 75.2% | 43.2% | 6:23 | |
| 78.3% | 49.6% | 14:18 | |
| 49.7% | 60.3% | 19:26 | |
| 22.3% | 91.4% | 20:33 | |
| 18.5% | 31.0% | 23:22 | |
| 17.8% | 64.3% | 23:54 | |
| 5.7% | 77.8% | 24:57 | |
| 8.3% | 100.0% | – | |
| 7.6% | 41.7% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer59.1%+7.1 pp555
Magnus59.1%+7.1 pp435
Oracle61.4%+9.4 pp176
Grimstroke59.4%+7.4 pp318
Marci61.1%+9.1 pp162
Spirit Breaker57.2%+5.2 pp580
Timbersaw59.5%+7.5 pp232
Shadow Shaman57.1%+5.1 pp443
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 11 | 5:52 | Start50%0–533%10–1550%15–200% | |
| 10 | 6:23 | 0–50%5–1017%10–150% | |
| 10 | 12:02 | 5–1050%10–1550%15–200% | |
| 8 | 14:18 | 10–1550%15–200% | |
| 5 | 17:22 | 5–10100%15–2050%20–250% | |
| 3 | 6:01 | 0–5100%5–10100% | |
| 3 | 19:26 | 10–15100%20–2550% | |
| 2 | 3:01 | 0–550% | |
| 2 | 20:38 | 15–20100%25–30100% | |
| 1 | 23:54 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend67.6%+15.6 pp179
Huskar66.4%+14.4 pp122
Crystal Maiden58.8%+6.8 pp534
Mars60.9%+8.9 pp207
Tidehunter58.8%+6.8 pp403
Kez61.2%+9.2 pp165
Templar Assassin61.0%+9.0 pp159
Pangolier59.9%+7.9 pp197
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage27.8%-24.2 pp54
Vengeful Spirit42.1%-9.9 pp228
Bloodseeker34.7%-17.3 pp49
Spirit Breaker45.8%-6.2 pp548
Grimstroke44.8%-7.2 pp297
Bounty Hunter45.4%-6.6 pp357
Dark Seer44.3%-7.7 pp237
Pugna41.7%-10.3 pp115
The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.
