Huskar

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
64
Win rate
51.6%
Adjusted WR
39.6%
Pick rate
0.1%
Position in the role
#51 of 127
Score
B60/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 113 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

7 matches · 71.4% win rate · 6.2% of matches
Burning Spear
1
Berserker's Blood
2
Berserker's Blood
3
Burning Spear
4
Berserker's Blood
5
Life Break
6
Berserker's Blood
7
Inner Fire
8
Burning Spear
9
Burning Spear
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

+6s Burning Spear Duration
Picked 44.4% · Win 50.0%
Best win rate
25
+22% Life Break Damage
Picked 55.6% · Win 32.0%
Most picked
+30% Berserker's Blood Regen
Picked 72.3% · Win 44.1%
Most picked
20
-5s Life Break Cooldown
Picked 27.7% · Win 50.0%
Best win rate
+5 Burning Spear Burn Damage
Picked 35.6% · Win 52.4%
Best win rate
15
+12% Lifesteal
Picked 64.4% · Win 39.5%
Most picked
+0.75s Inner Fire Duration
Picked 81.7% · Win 38.3%
Most picked
10
+2s Life Break Slow Duration
Picked 18.3% · Win 45.8%
Best win rate

By match duration

Up to 35 min45.6%755 matches
35 to 50 min44.3%635 matches
50 min or more49.2%124 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Gauntlets of Strength41.6%
  • Faerie Fire41.3%
  • Tango44.2%
  • Iron Branch36.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Armlet of Mordiggian6645.5%8:31

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Armlet of Mordiggian668:31
5–1045%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.3%); the last number is the sample size.