Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 155 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.3% | 1,016 matches |
| 35 to 50 min | 48.7% | 1,194 matches |
| 50 min or more | 53.1% | 320 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.3%
Blood Grenade50.1%
Enchanted Mango50.4%
Sentry Ward51.0%
Magic Stick50.4%
Iron Branch50.2%
Faerie Fire51.6%
Clarity50.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,853 | 51.1% | 4:42 | |
| 561 | 51.3% | 6:04 | |
| 7,085 | 51.2% | 6:16 | |
| 603 | 51.6% | 7:08 | |
| 2,305 | 51.2% | 8:35 | |
| 1,246 | 51.8% | 18:18 | |
| 581 | 61.8% | 19:53 | |
| 7,557 | 55.9% | 23:14 | |
| 4,065 | 49.6% | 23:39 | |
| 1,727 | 50.0% | 24:37 | |
| 4,477 | 60.2% | 33:27 | |
| 3,026 | 66.8% | 36:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sven57.9%+8.6 pp297
Juggernaut56.2%+6.8 pp495
Enigma61.5%+12.1 pp83
Winter Wyvern60.2%+10.9 pp83
Bounty Hunter57.2%+7.9 pp152
Outworld Devourer54.3%+5.0 pp370
Lifestealer54.3%+5.0 pp350
Rubick53.4%+4.1 pp386
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,557 | 23:14 | 10–1561%15–2062%20–2555%25–3052%30–3552%35–4056%40–4538% | |
| 7,085 | 6:16 | 0–551%5–1052%10–1549%15–2053%20–2548% | |
| 4,477 | 33:27 | 20–2574%25–3069%30–3560%35–4056%40–4552%45–5056% | |
| 4,065 | 23:39 | 10–1561%15–2053%20–2547%25–3051%30–3546%35–4044% | |
| 3,026 | 36:42 | 20–2573%25–3074%30–3572%35–4066%40–4563%45–5057%50–5558% | |
| 2,305 | 8:35 | 0–550%5–1052%10–1548%15–2057%20–2548% | |
| 1,853 | 4:42 | 0–550%5–1052%10–1552% | |
| 1,727 | 24:37 | 10–1546%15–2054%20–2553%25–3047%30–3547%35–4043% | |
| 1,246 | 18:18 | 15–2054%20–2546%25–3052% | |
| 603 | 7:08 | 0–561%5–1047%10–1548% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void62.5%+13.2 pp128
Weaver65.2%+15.9 pp69
Monkey King60.7%+11.4 pp112
Meepo66.7%+17.3 pp39
Slark55.4%+6.1 pp417
Gyrocopter59.6%+10.3 pp104
Kez59.4%+10.1 pp106
Ogre Magi55.8%+6.5 pp258
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma32.7%-16.6 pp104
Juggernaut39.6%-9.8 pp503
Leshrac31.8%-17.6 pp63
Clinkz35.6%-13.8 pp90
Night Stalker42.8%-6.5 pp243
Anti-Mage44.7%-4.6 pp405
Visage35.4%-13.9 pp48
Spirit Breaker44.7%-4.6 pp409
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
