Centaur Warrunner

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
8
Win rate
37.5%
Adjusted WR
13.7%
Pick rate
0.0%
Position in the role
#109 of 123
Score
D13/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 544 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

134 matches · 48.5% win rate · 24.6% of matches
Hoof Stomp
1
Double Edge
2
Retaliate
3
Retaliate
4
Retaliate
5
Stampede
6
Retaliate
7
Hoof Stomp
8
Hoof Stomp
9
Hoof Stomp
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

Gains Retaliate Aura
Picked 55.6% · Win 80.0%
Most picked
25
+1.0s Hoof Stomp Duration
Picked 44.4% · Win 100.0%
Best win rate
+45 Retaliate Damage
Picked 30.8% · Win 87.5%
Best win rate
20
-25s Stampede Cooldown
Picked 69.2% · Win 61.1%
Most picked
+10 Strength
Picked 55.8% · Win 50.0%
Most picked
15
+30% Double Edge Strength Damage
Picked 44.2% · Win 52.6%
Best win rate
+4 Health Regen
Picked 53.1% · Win 50.0%
Main pick
10
+15 Movement Speed
Picked 46.9% · Win 39.1%

By match duration

Up to 35 min37.9%288 matches
35 to 50 min52.6%285 matches
50 min or more56.1%57 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango41.2%
  • Gauntlets of Strength43.8%
  • Iron Branch35.0%
  • Blood Grenade66.7%
  • Magic Stick45.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.6%); the last number is the sample size.