Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 67 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.1% | 326 matches |
| 35 to 50 min | 52.9% | 361 matches |
| 50 min or more | 55.7% | 115 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch53.9%
Circlet54.6%
Faerie Fire54.6%
Tango53.1%
Observer Ward52.3%
Magic Stick57.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,197 | 55.9% | 2:49 | |
| 4,406 | 54.3% | 8:00 | |
| 4,148 | 54.5% | 14:23 | |
| 3,722 | 56.4% | 19:59 | |
| 2,689 | 57.0% | 21:20 | |
| 3,321 | 62.5% | 23:21 | |
| 1,523 | 63.0% | 25:31 | |
| 1,736 | 56.1% | 27:10 | |
| 1,429 | 65.1% | 28:08 | |
| 2,021 | 63.7% | 29:52 | |
| 932 | 70.0% | 34:37 | |
| 789 | 67.3% | 36:13 |
Best allies
Win rate with each ally (minimum of 1 matches).
Riki88.9%+37.4 pp9
Dazzle68.8%+17.2 pp48
Bounty Hunter62.2%+10.6 pp74
Rubick58.1%+6.6 pp160
Legion Commander60.2%+8.7 pp88
Spirit Breaker57.9%+6.4 pp133
Dragon Knight57.6%+6.0 pp139
Wraith King62.0%+10.5 pp50
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,406 | 8:00 | 5–1058%10–1539% | |
| 4,148 | 14:23 | 10–1561%15–2045%20–2543% | |
| 3,722 | 19:59 | 10–1583%15–2061%20–2551%25–3048%30–3549% | |
| 3,321 | 23:21 | 5–1067%10–1561%15–2061%20–2575%25–3064%30–3559%35–4055% | |
| 2,689 | 21:20 | 10–1564%15–2061%20–2559%25–3047%30–3548% | |
| 2,021 | 29:52 | 20–2575%25–3068%30–3559%35–4056%40–4569% | |
| 1,736 | 27:10 | 15–2064%20–2559%25–3052%30–3558%35–4055% | |
| 1,523 | 25:31 | 15–2070%20–2567%25–3062%30–3555% | |
| 1,429 | 28:08 | 20–2578%25–3066%30–3558%35–4052% | |
| 1,197 | 2:49 | 0–556%5–1055% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Clinkz73.1%+21.6 pp26
Lina61.7%+10.1 pp120
Silencer65.9%+14.4 pp44
Witch Doctor59.5%+8.0 pp116
Ancient Apparition64.0%+12.5 pp50
Mirana60.0%+8.5 pp90
Lifestealer57.3%+5.7 pp138
Tinker63.4%+11.9 pp41
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Abaddon19.1%-32.5 pp21
Phantom Lancer39.8%-11.7 pp98
Underlord30.4%-21.1 pp23
Visage32.0%-19.5 pp25
Gyrocopter33.3%-18.2 pp27
Ember Spirit41.7%-9.9 pp84
Anti-Mage45.2%-6.4 pp155
Dawnbreaker43.6%-8.0 pp101
The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.
