Ancient Apparition

Day 10/10 · Divine and Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
1,421
Win rate
49.0%
Adjusted WR
46.4%
Pick rate
2.1%
Position in the role
#35 of 127
Score
A75/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 95 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

13 matches · 30.8% win rate · 13.7% of matches
Chilling Touch
1
Cold Feet
2
Ice Vortex
3
Ice Vortex
4
Ice Vortex
5
Ice Blast
6
Ice Vortex
7
Cold Feet
8
Cold Feet
9
Cold Feet
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

450 AoE Cold Feet
Picked 53.7% · Win 65.2%
Most picked
25
+4% Ice Blast Kill Threshold
Picked 46.3% · Win 68.9%
Best win rate
+4s Ice Blast Frostbitten Duration
Picked 88.0% · Win 63.5%
Main pick
20
+100 Chilling Touch Damage
Picked 12.0% · Win 55.1%
-2s Ice Vortex Cooldown
Picked 100.0% · Win 57.4%
Main pick
15
+? Cold Feet Break Distance
Picked 0.0% · Win –
+300 Chilling Touch Attack Range
Picked 100.0% · Win 51.0%
Main pick
10
+? Cold Feet Damage Per Second
Picked 0.0% · Win –

By match duration

Up to 35 min46.3%797 matches
35 to 50 min50.3%1,060 matches
50 min or more53.9%317 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.9%
  • Blood Grenade49.6%
  • Magic Stick50.3%
  • Iron Branch50.9%
  • Sentry Ward48.8%
  • Faerie Fire50.8%
  • Enchanted Mango51.0%
  • Circlet52.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman3246.9%2:00
Magic Wand94950.6%4:43
Infused Raindrops2748.2%5:00
Urn of Shadows25745.5%6:41
Ring of Basilius1,12953.3%7:07
Aghanim's Shard2653.8%15:00
Rod of Atos44753.9%19:58
Glimmer Cape63250.0%23:58
Eul's Scepter of Divinity11763.2%26:22
Force Staff2650.0%31:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius1,1297:07
0–552%5–1054%10–1553%
Magic Wand9494:43
0–551%5–1051%10–1549%
Glimmer Cape63223:58
15–2056%20–2550%25–3049%30–3547%
Rod of Atos44719:58
15–2057%20–2554%25–3042%
Urn of Shadows2576:41
0–556%5–1044%10–1543%
Eul's Scepter of Divinity11726:22
20–2567%25–3060%30–3566%
Null Talisman322:00
0–547%
Infused Raindrops275:00
5–1048%
Aghanim's Shard2615:00
15–2054%
Force Staff2631:00
30–3550%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.4%); the last number is the sample size.