Zeus

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
2,238
Win rate
49.0%
Adjusted WR
46.9%
Pick rate
11.7%
Position in the meta
#58 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 182 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

34 matches · 41.2% win rate · 18.7% of matches
Lightning Bolt
1
Heavenly Jump
2
Lightning Bolt
3
Arc Lightning
4
Lightning Bolt
5
Thundergod's Wrath
6
Lightning Bolt
7
Arc Lightning
8
Arc Lightning
9
Arc Lightning
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

325 AoE Lightning Bolt
Picked 100.0% · Win 62.1%
Main pick
25
? Heavenly Jump Charges
Picked 0.0% · Win –
+60 Arc Lightning Damage
Picked 33.6% · Win 55.5%
20
+0.5s Lightning Bolt Ministun
Picked 66.5% · Win 61.3%
Main pick
+75 Thundergod's Wrath Damage
Picked 85.7% · Win 54.0%
Main pick
15
-20%% Arc Lightning Mana Cost / Cooldown
Picked 14.4% · Win 48.6%
+1 Heavenly Jump Target
Picked 15.7% · Win 48.8%
Best win rate
10
+200 Health
Picked 84.3% · Win 48.7%
Most picked

By match duration

Up to 35 min43.0%794 matches
35 to 50 min51.9%1,133 matches
50 min or more53.7%311 matches

Starting items

  • Tango100.0%
  • Sentry Ward80.0%
  • Magic Stick70.0%
  • Iron Branch60.0%
  • Faerie Fire60.0%
  • Blood Grenade50.0%
  • Circlet40.0%
  • Enchanted Mango40.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 112 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Null Talisman35.7%52.5%1:42
Bottle18.8%28.6%1:58
Magic Wand39.3%52.3%6:50
Arcane Boots87.5%42.9%11:20
Kaya25.9%34.5%14:33
Meteor Hammer9.8%90.9%15:13
Aghanim's Scepter45.5%60.8%17:47
Eul's Scepter of Divinity3.6%50.0%26:01
Infused Raindrops5.4%66.7%–
Phylactery4.5%60.0%–
Blink Dagger2.7%100.0%–
Refresher Orb2.7%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (10 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius87:50
0–50%5–100%10–150%
Arcane Boots811:20
5–100%10–150%15–200%
Magic Wand56:50
0–50%5–1050%10–150%
Aghanim's Shard519:45
15–200%20–250%
Null Talisman41:42
Start0%0–50%
Kaya414:25
5–10100%10–150%15–200%
Bottle31:58
0–533%
Infused Raindrops310:49
5–100%15–200%
Eul's Scepter of Divinity126:01
25–300%
Aghanim's Scepter117:47
15–20100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.4%); the last number is the sample size.