Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 899 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.2% | 1,268 matches |
| 35 to 50 min | 48.0% | 1,647 matches |
| 50 min or more | 41.1% | 472 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.6%
Circlet50.2%
Tango49.6%
Faerie Fire50.5%
Magic Stick49.3%
Magic Wand54.2%
Quelling Blade47.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,710 | 50.9% | 2:19 | |
| 3,020 | 50.3% | 2:51 | |
| 3,789 | 50.1% | 3:13 | |
| 5,753 | 50.4% | 12:59 | |
| 4,652 | 54.0% | 18:57 | |
| 4,369 | 54.9% | 22:14 | |
| 4,706 | 50.3% | 26:17 | |
| 2,476 | 59.8% | 26:58 | |
| 1,348 | 57.3% | 29:45 | |
| 3,197 | 57.2% | 30:41 | |
| 2,321 | 61.6% | 30:42 | |
| 2,324 | 62.6% | 35:13 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma62.6%+13.8 pp131
Outworld Devourer56.1%+7.4 pp415
Riki60.6%+11.8 pp104
Invoker54.5%+5.7 pp582
Bounty Hunter55.9%+7.1 pp263
Omniknight62.3%+13.5 pp61
Pudge52.4%+3.7 pp776
Night Stalker53.9%+5.2 pp304
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,753 | 12:59 | 5–1065%10–1554%15–2032% | |
| 4,706 | 26:17 | 15–2060%20–2557%25–3049%30–3541%35–4045% | |
| 4,652 | 18:57 | 10–1582%15–2058%20–2537%25–3049%30–3556%35–4057% | |
| 4,369 | 22:14 | 10–1569%15–2063%20–2553%25–3049%30–3543%35–4039% | |
| 3,789 | 3:13 | 0–550%5–1051%10–1555% | |
| 3,710 | 2:19 | 0–551%5–1047% | |
| 3,197 | 30:41 | 15–2054%20–2569%25–3063%30–3554%35–4049%40–4544% | |
| 3,020 | 2:51 | 0–551%5–1042% | |
| 2,476 | 26:58 | 10–1558%15–2058%20–2562%25–3068%30–3558%35–4052%40–4546% | |
| 2,324 | 35:13 | 25–3082%30–3568%35–4056%40–4551%45–5048% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend66.7%+17.9 pp177
Slardar63.7%+15.0 pp160
Lina56.2%+7.4 pp386
Kez58.3%+9.6 pp156
Snapfire54.2%+5.4 pp380
Hoodwink53.9%+5.1 pp421
Medusa60.9%+12.2 pp64
Skywrath Mage53.8%+5.0 pp340
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage32.6%-16.2 pp86
Techies41.2%-7.6 pp413
Outworld Devourer43.5%-5.3 pp520
Night Stalker42.4%-6.4 pp316
Doom42.7%-6.1 pp330
Naga Siren27.3%-21.5 pp22
Anti-Mage44.4%-4.4 pp532
Oracle42.2%-6.6 pp180
The column in pp represents the difference from the hero's overall win rate (48.8%); the last number is the sample size.
