Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 608 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.7% | 438 matches |
| 35 to 50 min | 46.8% | 391 matches |
| 50 min or more | 43.3% | 97 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.8%
Quelling Blade44.9%
Tango45.0%
Magic Stick46.0%
Gauntlets of Strength42.4%
Faerie Fire46.2%
Circlet46.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 298 | 48.7% | 1:46 | |
| 296 | 40.5% | 1:58 | |
| 1,486 | 44.8% | 3:03 | |
| 2,467 | 46.1% | 12:21 | |
| 1,621 | 49.0% | 18:24 | |
| 1,834 | 46.1% | 18:38 | |
| 316 | 54.1% | 20:13 | |
| 1,335 | 50.0% | 24:16 | |
| 1,487 | 55.8% | 27:51 | |
| 1,454 | 49.9% | 27:52 | |
| 1,357 | 45.5% | 28:36 | |
| 1,121 | 54.7% | 32:42 |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker59.3%+13.7 pp59
Tinker58.9%+13.3 pp56
Dawnbreaker56.0%+10.4 pp91
Dark Seer58.5%+12.8 pp53
Outworld Devourer53.3%+7.7 pp105
Mirana52.5%+6.8 pp120
Sven54.3%+8.6 pp70
Shadow Shaman52.7%+7.0 pp93
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,467 | 12:21 | 5–1067%10–1548%15–2024% | |
| 1,834 | 18:38 | 10–1581%15–2051%20–2535%25–3035% | |
| 1,621 | 18:24 | 10–1563%15–2050%20–2543%25–3041% | |
| 1,487 | 27:51 | 15–2066%20–2564%25–3057%30–3550%35–4042%40–4539% | |
| 1,486 | 3:03 | 0–544%5–1048% | |
| 1,454 | 27:52 | 15–2051%20–2552%25–3055%30–3547%35–4035% | |
| 1,357 | 28:36 | 20–2554%25–3049%30–3538%35–4037% | |
| 1,335 | 24:16 | 15–2070%20–2551%25–3041%30–3550%35–4042% | |
| 1,121 | 32:42 | 20–2569%25–3066%30–3558%35–4044%40–4538% | |
| 316 | 20:13 | 15–2056%20–2553% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Centaur Warrunner65.9%+20.2 pp41
Silencer60.0%+14.3 pp75
Faceless Void58.8%+13.2 pp51
Arc Warden65.2%+19.6 pp23
Drow Ranger54.3%+8.6 pp105
Lion51.5%+5.9 pp196
Tidehunter53.9%+8.3 pp102
Nature's Prophet56.1%+10.4 pp66
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer32.3%-13.3 pp133
Lifestealer33.3%-12.3 pp171
Enigma29.8%-15.9 pp47
Dawnbreaker35.6%-10.1 pp104
Beastmaster20.0%-25.7 pp15
Troll Warlord20.0%-25.7 pp15
Winter Wyvern34.6%-11.1 pp78
Dark Seer35.2%-10.5 pp71
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
