Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 151 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.3% | 762 matches |
| 35 to 50 min | 46.8% | 744 matches |
| 50 min or more | 49.7% | 187 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.1%
Blood Grenade49.7%
Mantle of Intelligence49.9%
Circlet50.5%
Sentry Ward50.0%
Iron Branch49.6%
Enchanted Mango48.2%
Magic Stick50.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 5,186 | 50.6% | 3:58 | |
| 1,941 | 50.4% | 7:01 | |
| 641 | 49.3% | 8:11 | |
| 3,875 | 51.2% | 8:34 | |
| 3,527 | 51.9% | 18:58 | |
| 2,547 | 58.7% | 24:21 | |
| 948 | 51.6% | 24:35 | |
| 959 | 48.6% | 27:01 | |
| 450 | 55.8% | 27:08 | |
| 1,201 | 62.5% | 27:43 | |
| 1,833 | 59.5% | 33:46 | |
| 847 | 65.4% | 38:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Ember Spirit58.3%+9.8 pp187
Void Spirit59.3%+10.9 pp91
Bounty Hunter59.0%+10.5 pp95
Juggernaut53.9%+5.4 pp362
Dragon Knight53.4%+4.9 pp369
Lifestealer53.7%+5.3 pp294
Sven54.3%+5.8 pp223
Dazzle59.2%+10.7 pp71
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,186 | 3:58 | 0–552%5–1048%10–1554% | |
| 3,875 | 8:34 | 0–553%5–1053%10–1549%15–2046% | |
| 3,527 | 18:58 | 10–1560%15–2056%20–2548%25–3031% | |
| 2,547 | 24:21 | 10–1561%15–2059%20–2561%25–3056%30–3559%35–4055%40–4551% | |
| 1,941 | 7:01 | 0–548%5–1052%10–1551%15–2048% | |
| 1,833 | 33:46 | 20–2577%25–3062%30–3562%35–4056%40–4554%45–5065% | |
| 1,201 | 27:43 | 15–2067%20–2561%25–3069%30–3554%35–4062%40–4577% | |
| 959 | 27:01 | 15–2047%20–2551%25–3045%30–3552%35–4044% | |
| 948 | 24:35 | 15–2052%20–2555%25–3049%30–3551%35–4044% | |
| 847 | 38:21 | 30–3569%35–4069%40–4563%45–5053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain59.0%+10.6 pp166
Drow Ranger57.5%+9.0 pp226
Storm Spirit61.5%+13.0 pp83
Monkey King61.3%+12.9 pp75
Shadow Fiend58.3%+9.8 pp103
Kez60.3%+11.8 pp63
Zeus53.9%+5.5 pp215
Disruptor53.5%+5.1 pp241
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter36.2%-12.3 pp177
Spirit Breaker39.3%-9.2 pp336
Oracle35.9%-12.6 pp92
Omniknight32.7%-15.8 pp52
Enigma36.6%-11.9 pp82
Wraith King40.1%-8.4 pp177
Doom41.8%-6.7 pp189
Shadow Shaman42.6%-5.9 pp237
The column in pp represents the difference from the hero's overall win rate (48.5%); the last number is the sample size.
