Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 129 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 56.1% | 763 matches |
| 35 to 50 min | 51.1% | 919 matches |
| 50 min or more | 49.1% | 226 matches |
Starting items
Magic Stick88.9%
Tango88.9%
Quelling Blade77.8%
Gauntlets of Strength77.8%
Iron Branch77.8%
Sage's Mask11.1%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 89 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 44.9% | 45.0% | 2:45 | |
| 77.5% | 52.2% | 4:32 | |
| 10.1% | 55.6% | 6:20 | |
| 84.3% | 54.7% | 7:18 | |
| 9.0% | 75.0% | 12:39 | |
| 56.2% | 56.0% | 15:14 | |
| 59.6% | 67.9% | 18:35 | |
| 19.1% | 94.1% | 21:54 | |
| 12.4% | 90.9% | – | |
| 11.2% | 30.0% | – | |
| 7.9% | 71.4% | – | |
| 5.6% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Techies62.7%+10.7 pp177
Spectre64.1%+12.0 pp64
Keeper of the Light64.8%+12.8 pp54
Outworld Devourer57.6%+5.6 pp231
Bounty Hunter59.2%+7.2 pp130
Anti-Mage57.9%+5.8 pp140
Dark Seer63.3%+11.2 pp49
Phoenix59.1%+7.1 pp93
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8 | 4:11 | Start0%0–5100%5–100%15–20100% | |
| 7 | 7:18 | 5–1071% | |
| 6 | 18:35 | 15–20100%20–250% | |
| 5 | 2:45 | 0–560% | |
| 5 | 15:14 | 10–15100%15–2067% | |
| 3 | 21:54 | 20–25100% | |
| 3 | 19:52 | 15–20100%20–25100% | |
| 2 | 6:20 | 5–100% | |
| 1 | 2:49 | 0–50% | |
| 1 | 12:39 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain67.2%+15.1 pp137
Mars71.2%+19.2 pp59
Lion59.6%+7.6 pp307
Kez66.1%+14.1 pp59
Nature's Prophet61.3%+9.3 pp124
Alchemist70.0%+18.0 pp30
Skywrath Mage59.4%+7.4 pp175
Spirit Breaker57.8%+5.8 pp275
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo18.8%-33.3 pp16
Keeper of the Light31.7%-20.3 pp41
Visage33.3%-18.7 pp36
Bounty Hunter41.2%-10.8 pp131
Abaddon30.8%-21.3 pp26
Phantom Lancer43.0%-9.0 pp165
Spectre41.4%-10.6 pp111
Nyx Assassin44.6%-7.4 pp231
The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.
