Shadow Shaman

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
758
Win rate
50.1%
Adjusted WR
46.6%
Pick rate
3.9%
Position in the role
#14 of 123
Score
S86/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 167 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

24 matches · 62.5% win rate · 14.4% of matches
Shackles
1
Ether Shock
2
Shackles
3
Hex
4
Shackles
5
Mass Serpent Ward
6
Shackles
7
Hex
8
Hex
9
Hex
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+250 Ether Shock Damage
Picked 32.6% · Win 64.0%
25
+1 Ward Attack Targets
Picked 67.4% · Win 69.0%
Main pick
+1.5s Shackles Duration
Picked 73.9% · Win 65.3%
Most picked
20
+50%% Serpent Wards Max HP
Picked 26.2% · Win 67.4%
Best win rate
+160 Serpent Wards Attack Range
Picked 29.4% · Win 63.0%
Best win rate
15
Hex Breaks
Picked 70.6% · Win 60.8%
Most picked
+170 Shackles Total Damage
Picked 76.8% · Win 54.4%
Main pick
10
+1.75 Mana Regen
Picked 23.2% · Win 54.0%

By match duration

Up to 35 min55.9%836 matches
35 to 50 min51.3%762 matches
50 min or more45.4%205 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango53.4%
  • Blood Grenade53.7%
  • Magic Stick53.3%
  • Iron Branch54.6%
  • Sentry Ward53.0%
  • Faerie Fire55.4%
  • Enchanted Mango53.1%
  • Boots of Speed52.7%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand2,12853.5%5:02
Ring of Basilius2,92254.1%6:30
Infused Raindrops41953.9%7:47
Blink Dagger3,40655.7%19:00
Aether Lens2,11061.8%24:39
Glimmer Cape1,40456.2%27:46
Force Staff16462.8%28:28
Aghanim's Shard26164.0%29:40
Aghanim's Scepter2657.7%31:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger3,40619:00
10–1566%15–2059%20–2549%25–3047%
Ring of Basilius2,9226:30
0–557%5–1054%10–1550%
Magic Wand2,1285:02
0–555%5–1050%10–1556%15–2057%
Aether Lens2,11024:39
10–1560%15–2059%20–2564%25–3064%30–3559%35–4058%
Glimmer Cape1,40427:46
20–2562%25–3055%30–3554%35–4051%
Infused Raindrops4197:47
0–553%5–1052%10–1557%
Aghanim's Shard26129:40
25–3065%30–3569%35–4044%
Force Staff16428:28
20–2552%25–3064%30–3566%
Aghanim's Scepter2631:00
30–3558%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.0%); the last number is the sample size.