Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 107 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 39.1% | 420 matches |
| 35 to 50 min | 54.4% | 316 matches |
| 50 min or more | 51.1% | 88 matches |
Starting items
Quelling Blade100.0%
Iron Branch100.0%
Tango100.0%
Circlet66.7%
Magic Stick66.7%
Faerie Fire66.7%
Slippers of Agility33.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 71 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 8.5% | 0.0% | 3:16 | |
| 60.6% | 20.9% | 4:33 | |
| 94.4% | 31.3% | 10:32 | |
| 4.2% | 0.0% | 10:56 | |
| 87.3% | 33.9% | 15:50 | |
| 38.0% | 55.6% | 24:01 | |
| 42.3% | 63.3% | – | |
| 11.3% | 100.0% | – | |
| 9.9% | 100.0% | – | |
| 4.2% | 33.3% | – | |
| 2.8% | 100.0% | – | |
| 2.8% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna63.6%+16.2 pp44
Riki65.5%+18.1 pp29
Outworld Devourer55.0%+7.5 pp160
Winter Wyvern56.8%+9.4 pp95
Legion Commander55.9%+8.4 pp111
Enigma60.9%+13.4 pp46
Lion52.3%+4.8 pp220
Void Spirit60.5%+13.0 pp43
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (6 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 10:32 | 0–50%5–100%10–150%15–200% | |
| 6 | 11:08 | 0–50%5–100%10–150%15–200% | |
| 4 | 15:50 | 10–150%15–200% | |
| 3 | 4:33 | 0–50%5–100% | |
| 2 | 3:16 | 0–50% | |
| 2 | 24:01 | 20–250% | |
| 1 | 2:30 | 0–50% | |
| 1 | 5:05 | 5–100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar71.1%+23.6 pp38
Monkey King65.0%+17.5 pp60
Shadow Fiend64.9%+17.4 pp57
Invoker57.4%+9.9 pp258
Faceless Void63.3%+15.9 pp60
Morphling62.8%+15.3 pp43
Slardar63.9%+16.4 pp36
Ring Master57.9%+10.4 pp76
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bristleback20.8%-26.6 pp24
Enigma27.5%-20.0 pp40
Omniknight18.8%-28.7 pp16
Timbersaw32.5%-15.0 pp77
Dawnbreaker36.2%-11.3 pp105
Nyx Assassin37.1%-10.4 pp124
Dark Willow36.4%-11.1 pp77
Spirit Breaker41.2%-6.3 pp199
The column in pp represents the difference from the hero's overall win rate (47.5%); the last number is the sample size.
