Omniknight

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
231
Win rate
58.4%
Adjusted WR
52.0%
Pick rate
1.2%
Position in the role
#14 of 124
Score
S88/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 50 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

8 matches · 75.0% win rate · 16.0% of matches
Hammer of Purity
1
Purification
2
Purification
3
Repel
4
Purification
5
Guardian Angel
6
Purification
7
Repel
8
Repel
9
Repel
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+160 Purification Damage/Heal
Picked 92.7% · Win 63.5%
Main pick
25
+75% Hammer of Purity Bonus Base Damage
Picked 7.4% · Win 40.0%
+? Degen Aura Radius
Picked 0.0% · Win –
20
-3s Purification Cooldown
Picked 100.0% · Win 65.8%
Main pick
-0.5s Hammer of Purity Cooldown
Picked 3.2% · Win 62.5%
15
-20s Guardian Angel Cooldown
Picked 96.9% · Win 63.1%
Main pick
+200 Repel Cast Range
Picked 94.8% · Win 56.1%
Main pick
10
+30 Base Damage
Picked 5.2% · Win 49.1%

By match duration

Up to 35 min56.8%220 matches
35 to 50 min54.5%167 matches
50 min or more52.5%40 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango54.2%
  • Blood Grenade53.8%
  • Magic Stick54.8%
  • Sentry Ward51.3%
  • Iron Branch51.5%
  • Enchanted Mango54.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand65154.2%5:58
Ring of Basilius90954.6%7:14
Headdress28257.5%14:47
Mekansm26859.3%19:37

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius9097:14
0–562%5–1053%10–1552%
Magic Wand6515:58
0–553%5–1054%10–1556%
Headdress28214:47
10–1559%15–2056%
Mekansm26819:37
15–2069%20–2551%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (54.0%); the last number is the sample size.