Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 157 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.2% | 343 matches |
| 35 to 50 min | 44.4% | 313 matches |
| 50 min or more | 48.3% | 89 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango45.7%
Blood Grenade45.5%
Iron Branch43.8%
Magic Stick46.0%
Sentry Ward45.4%
Enchanted Mango45.2%
Faerie Fire46.3%
Circlet47.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 57.7% | 3:00 | |
| 1,013 | 46.8% | 5:01 | |
| 1,305 | 45.7% | 6:39 | |
| 539 | 47.3% | 21:31 | |
| 457 | 50.8% | 21:35 | |
| 387 | 49.6% | 22:36 | |
| 469 | 56.3% | 32:35 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander61.2%+13.3 pp129
Vengeful Spirit66.7%+18.8 pp42
Spirit Breaker59.6%+11.7 pp136
Bounty Hunter62.7%+14.8 pp67
Outworld Devourer58.7%+10.8 pp133
Grimstroke67.9%+20.0 pp28
Dark Willow61.1%+13.2 pp54
Juggernaut51.9%+4.0 pp206
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,305 | 6:39 | 0–547%5–1045%10–1547% | |
| 1,013 | 5:01 | 0–547%5–1045%10–1549% | |
| 539 | 21:31 | 15–2050%20–2543%25–3050% | |
| 469 | 32:35 | 25–3057%30–3563%35–4045%40–4547% | |
| 457 | 21:35 | 15–2059%20–2546%25–3049% | |
| 387 | 22:36 | 15–2050%20–2553%25–3052%30–3519% | |
| 26 | 3:00 | 0–558% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend66.7%+18.8 pp51
Chaos Knight75.0%+27.1 pp16
Earthshaker56.6%+8.7 pp159
Drow Ranger56.6%+8.6 pp145
Necrophos55.4%+7.5 pp139
Windranger54.3%+6.4 pp173
Nature's Prophet56.7%+8.8 pp97
Ember Spirit56.3%+8.4 pp96
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Troll Warlord16.7%-31.2 pp12
Shadow Shaman36.4%-11.5 pp129
Outworld Devourer39.2%-8.7 pp158
Rubick41.4%-6.5 pp292
Slark39.5%-8.4 pp162
Bane31.4%-16.5 pp35
Dazzle33.3%-14.6 pp39
Magnus41.6%-6.3 pp137
The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.
