Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 826 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 51.4% | 786 matches |
| 35 to 50 min | 50.7% | 806 matches |
| 50 min or more | 50.5% | 202 matches |
Starting items
Magic Stick87.5%
Blood Grenade87.5%
Iron Branch75.0%
Tango75.0%
Circlet37.5%
Quelling Blade12.5%
Enchanted Mango12.5%
Faerie Fire12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 102 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 67.6% | 56.5% | 1:37 | |
| 56.9% | 51.7% | 6:58 | |
| 19.6% | 60.0% | 8:58 | |
| 6.9% | 71.4% | 15:40 | |
| 4.9% | 100.0% | 16:37 | |
| 29.4% | 73.3% | 22:03 | |
| 35.3% | 75.0% | 24:43 | |
| 24.5% | 72.0% | – | |
| 9.8% | 40.0% | – | |
| 8.8% | 55.6% | – | |
| 8.8% | 33.3% | – | |
| 4.9% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan70.7%+20.5 pp41
Outworld Devourer59.8%+9.5 pp338
Brewmaster61.5%+11.2 pp96
Nature's Prophet60.7%+10.5 pp112
Shadow Shaman60.0%+9.8 pp115
Night Stalker57.6%+7.3 pp212
Dawnbreaker57.5%+7.2 pp214
Magnus57.6%+7.4 pp184
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7 | 4:08 | Start0%0–550%5–10100%10–150% | |
| 4 | 8:03 | 0–50%5–10100%10–150% | |
| 2 | 22:03 | 15–200%20–250% | |
| 2 | 8:32 | 5–1050% | |
| 2 | 8:58 | 5–1050% | |
| 1 | 13:46 | 10–150% | |
| 1 | 10:40 | 10–150% | |
| 1 | 10:52 | 10–150% | |
| 1 | 7:26 | 5–100% | |
| 1 | 24:43 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chen84.6%+34.4 pp13
Tidehunter62.3%+12.0 pp212
Phantom Assassin63.6%+13.4 pp77
Shadow Fiend62.6%+12.4 pp83
Gyrocopter62.2%+12.0 pp82
Leshrac63.5%+13.3 pp63
Underlord61.8%+11.6 pp76
Undying57.8%+7.6 pp173
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Invoker43.0%-7.3 pp384
Pugna36.8%-13.4 pp76
Grimstroke41.5%-8.7 pp183
Visage34.2%-16.1 pp41
Pudge45.7%-4.5 pp580
Shadow Shaman42.9%-7.3 pp191
Dawnbreaker43.4%-6.9 pp203
Legion Commander44.2%-6.0 pp251
The column in pp represents the difference from the hero's overall win rate (50.2%); the last number is the sample size.
