Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 100 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.5% | 325 matches |
| 35 to 50 min | 52.5% | 396 matches |
| 50 min or more | 50.5% | 95 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.9%
Blood Grenade49.6%
Magic Stick50.3%
Iron Branch50.9%
Sentry Ward48.8%
Faerie Fire50.8%
Enchanted Mango51.0%
Circlet52.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 32 | 46.9% | 2:00 | |
| 949 | 50.6% | 4:43 | |
| 27 | 48.2% | 5:00 | |
| 257 | 45.5% | 6:41 | |
| 1,129 | 53.3% | 7:07 | |
| 26 | 53.8% | 15:00 | |
| 447 | 53.9% | 19:58 | |
| 632 | 50.0% | 23:58 | |
| 117 | 63.2% | 26:22 | |
| 26 | 50.0% | 31:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Clinkz70.0%+19.7 pp30
Nyx Assassin61.1%+10.8 pp95
Phoenix64.7%+14.4 pp51
Dragon Knight57.6%+7.3 pp217
Visage71.4%+21.2 pp21
Io69.2%+19.0 pp26
Dawnbreaker58.1%+7.8 pp124
Bristleback65.7%+15.4 pp35
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,129 | 7:07 | 0–552%5–1054%10–1553% | |
| 949 | 4:43 | 0–551%5–1051%10–1549% | |
| 632 | 23:58 | 15–2056%20–2550%25–3049%30–3547% | |
| 447 | 19:58 | 15–2057%20–2554%25–3042% | |
| 257 | 6:41 | 0–556%5–1044%10–1543% | |
| 117 | 26:22 | 20–2567%25–3060%30–3566% | |
| 32 | 2:00 | 0–547% | |
| 27 | 5:00 | 5–1048% | |
| 26 | 15:00 | 15–2054% | |
| 26 | 31:00 | 30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Chaos Knight80.0%+29.7 pp25
Drow Ranger62.6%+12.3 pp123
Luna60.3%+10.0 pp131
Pudge53.9%+3.6 pp295
Void Spirit60.3%+10.0 pp63
Death Prophet62.8%+12.5 pp43
Underlord62.2%+11.9 pp45
Magnus55.6%+5.4 pp142
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Arc Warden34.1%-16.2 pp44
Phantom Lancer42.0%-8.3 pp131
Lone Druid32.0%-18.3 pp25
Legion Commander43.3%-7.0 pp134
Outworld Devourer44.4%-5.9 pp169
Ogre Magi42.3%-8.0 pp104
Night Stalker43.3%-7.0 pp127
Winter Wyvern42.3%-8.0 pp97
The column in pp represents the difference from the hero's overall win rate (50.3%); the last number is the sample size.
