Warlock

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
900
Win rate
47.2%
Adjusted WR
44.0%
Pick rate
4.7%
Position in the meta
#107 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 96 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

19 matches · 47.4% win rate · 19.8% of matches
Shadow Word
1
Fatal Bonds
2
Shadow Word
3
Fatal Bonds
4
Shadow Word
5
Chaotic Offering
6
Shadow Word
7
Fatal Bonds
8
Fatal Bonds
9
T
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Summons a Golem on death
Picked 100.0% · Win 58.9%
Main pick
25
+? Fatal Bonds Targets
Picked 0.0% · Win –
25% Damage Resistance for Chaotic Offering Golems
Picked 64.0% · Win 59.3%
Main pick
20
+=45 Upheaval Damage
Picked 36.0% · Win 55.1%
+8 Upheaval Attack Speed per second on Allies
Picked 86.3% · Win 55.3%
Main pick
15
+150 Shadow Word AoE
Picked 13.7% · Win 54.6%
+4% Fatal Bonds Damage
Picked 73.1% · Win 49.7%
Main pick
10
+50 Upheaval Radius
Picked 26.9% · Win 47.5%

By match duration

Up to 35 min49.6%337 matches
35 to 50 min44.3%456 matches
50 min or more52.3%107 matches

Starting items

No matches with the purchase order yet.

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 40 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Arcane Boots85.0%50.0%–
Magic Wand40.0%43.8%–
Glimmer Cape35.0%57.1%–
Hand of Midas22.5%55.6%–
Aether Lens15.0%83.3%–
Infused Raindrops10.0%50.0%–
Aghanim's Scepter7.5%100.0%–
Meteor Hammer7.5%100.0%–
Force Staff5.0%100.0%–
Solar Crest5.0%50.0%–
Bottle2.5%100.0%–
Bracer2.5%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (0 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.3%); the last number is the sample size.