Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 80 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.8% | 328 matches |
| 35 to 50 min | 47.3% | 395 matches |
| 50 min or more | 46.9% | 128 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.2%
Blood Grenade48.3%
Iron Branch50.7%
Sentry Ward49.9%
Circlet48.5%
Magic Stick46.8%
Faerie Fire49.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,065 | 49.4% | 4:57 | |
| 170 | 46.5% | 5:26 | |
| 1,436 | 48.8% | 6:27 | |
| 1,102 | 51.5% | 8:38 | |
| 968 | 49.5% | 16:46 | |
| 317 | 58.0% | 17:12 | |
| 137 | 65.7% | 21:35 | |
| 190 | 48.9% | 23:56 | |
| 309 | 46.3% | 24:13 | |
| 244 | 61.1% | 31:52 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage81.8%+33.2 pp11
Invoker60.5%+11.9 pp119
Pugna71.4%+22.8 pp21
Clockwerk72.2%+23.6 pp18
Magnus60.9%+12.2 pp69
Pudge56.3%+7.6 pp176
Death Prophet66.7%+18.0 pp30
Bounty Hunter65.6%+17.0 pp32
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,436 | 6:27 | 0–553%5–1047%10–1547% | |
| 1,102 | 8:38 | 0–552%5–1051%10–1552%15–2052% | |
| 1,065 | 4:57 | 0–551%5–1048%10–1548% | |
| 968 | 16:46 | 10–1552%15–2051%20–2542% | |
| 317 | 17:12 | 10–1557%15–2062%20–2554% | |
| 309 | 24:13 | 15–2053%20–2546%25–3047%30–3538% | |
| 244 | 31:52 | 25–3056%30–3566%35–4055% | |
| 190 | 23:56 | 20–2550%25–3047% | |
| 170 | 5:26 | 0–546%5–1047% | |
| 137 | 21:35 | 20–2566% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Ring Master74.3%+25.6 pp35
Hoodwink60.2%+11.5 pp108
Magnus61.0%+12.4 pp77
Zeus59.1%+10.4 pp110
Clinkz68.0%+19.4 pp25
Slardar63.9%+15.2 pp36
Centaur Warrunner63.9%+15.2 pp36
Io65.4%+16.7 pp26
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter37.3%-11.4 pp102
Dawnbreaker37.0%-11.6 pp81
Naga Siren0.0%-48.7 pp4
Elder Titan0.0%-48.7 pp4
Marci34.8%-13.9 pp46
Legion Commander41.1%-7.5 pp124
Wraith King38.6%-10.1 pp70
Tinker37.3%-11.4 pp51
The column in pp represents the difference from the hero's overall win rate (48.7%); the last number is the sample size.
