Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 108 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 38.9% | 411 matches |
| 35 to 50 min | 55.2% | 297 matches |
| 50 min or more | 51.8% | 83 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade49.7%
Iron Branch49.5%
Tango49.5%
Magic Stick50.3%
Faerie Fire50.6%
Circlet50.3%
Slippers of Agility48.8%
Orb of Blight48.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,370 | 47.0% | 2:13 | |
| 5,915 | 49.7% | 3:12 | |
| 8,060 | 50.1% | 11:03 | |
| 8,009 | 50.2% | 14:34 | |
| 6,158 | 54.7% | 20:49 | |
| 6,981 | 52.9% | 24:41 | |
| 5,233 | 63.6% | 28:59 | |
| 3,843 | 71.3% | 33:29 | |
| 1,167 | 58.4% | 33:51 | |
| 1,189 | 61.8% | 34:00 | |
| 3,238 | 73.0% | 35:04 | |
| 3,401 | 72.7% | 35:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer56.2%+9.0 pp153
Spirit Breaker54.3%+7.0 pp164
Void Spirit61.4%+14.1 pp44
Riki64.3%+17.1 pp28
Legion Commander55.1%+7.8 pp109
Pugna60.5%+13.3 pp43
Bounty Hunter55.3%+8.1 pp94
Lion51.6%+4.4 pp213
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,060 | 11:03 | 0–557%5–1057%10–1549%15–2038%20–2521% | |
| 8,009 | 14:34 | 5–1055%10–1561%15–2040%20–2519% | |
| 6,981 | 24:41 | 15–2069%20–2561%25–3046%30–3530%35–4042% | |
| 6,158 | 20:49 | 15–2070%20–2547%25–3037%30–3522% | |
| 5,915 | 3:12 | 0–549%5–1050%10–1560%15–2053% | |
| 5,233 | 28:59 | 15–2076%20–2577%25–3070%30–3553%35–4047%40–4560% | |
| 3,843 | 33:29 | 15–2077%20–2568%25–3079%30–3575%35–4069%40–4559%45–5056% | |
| 3,401 | 35:29 | 25–3088%30–3578%35–4071%40–4563%45–5053% | |
| 3,238 | 35:04 | 25–3088%30–3579%35–4069%40–4557%45–5063% | |
| 1,370 | 2:13 | 0–547%5–1045% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar71.1%+23.8 pp38
Faceless Void67.3%+20.1 pp55
Monkey King66.1%+18.9 pp56
Shadow Fiend63.6%+16.4 pp55
Invoker56.6%+9.4 pp249
Morphling65.1%+17.9 pp43
Ring Master59.4%+12.2 pp69
Earthshaker54.3%+7.1 pp173
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma27.5%-19.7 pp40
Nyx Assassin36.3%-10.9 pp124
Bristleback23.8%-23.4 pp21
Omniknight20.0%-27.2 pp15
Timbersaw34.3%-13.0 pp73
Dawnbreaker36.9%-10.3 pp103
Dark Willow35.5%-11.7 pp76
Spirit Breaker41.3%-5.9 pp189
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
