Omniknight

Day 10/10 · Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
135
Win rate
47.4%
Adjusted WR
39.2%
Pick rate
0.7%
Position in the role
#56 of 125
Score
B55/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 54 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

8 matches · 75.0% win rate · 14.8% of matches
Hammer of Purity
1
Purification
2
Purification
3
Repel
4
Purification
5
Guardian Angel
6
Purification
7
Repel
8
Repel
9
Repel
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+160 Purification Damage/Heal
Picked 20.7% · Win 78.4%
Best win rate
25
+75% Hammer of Purity Bonus Base Damage
Picked 79.3% · Win 65.1%
Most picked
+? Degen Aura Radius
Picked 0.0% · Win –
20
-3s Purification Cooldown
Picked 100.0% · Win 59.6%
Main pick
-0.5s Hammer of Purity Cooldown
Picked 81.3% · Win 56.1%
Main pick
15
-20s Guardian Angel Cooldown
Picked 18.7% · Win 47.8%
+200 Repel Cast Range
Picked 5.2% · Win 45.5%
10
+30 Base Damage
Picked 94.8% · Win 50.9%
Main pick

By match duration

Up to 35 min57.9%221 matches
35 to 50 min52.9%155 matches
50 min or more50.0%36 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Gauntlets of Strength51.2%
  • Iron Branch51.7%
  • Tango50.6%
  • Quelling Blade50.1%
  • Circlet49.3%
  • Magic Stick51.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer54951.7%2:00
Magic Wand74552.1%3:57
Soul Ring54751.0%5:11
Echo Sabre71453.6%14:58
Radiance16858.9%16:55
Harpoon58657.5%19:49
Blink Dagger39161.4%20:10
Yasha2653.8%27:00
Black King Bar15451.3%30:26

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand7453:57
0–551%5–1054%
Echo Sabre71414:58
10–1561%15–2045%20–2550%
Harpoon58619:49
15–2060%20–2556%25–3047%
Bracer5492:00
0–552%
Soul Ring5475:11
0–553%5–1049%
Blink Dagger39120:10
15–2064%20–2560%
Radiance16816:55
15–2059%
Black King Bar15430:26
25–3046%30–3555%
Yasha2627:00
25–3054%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.9%); the last number is the sample size.