Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 635 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 42.6% | 1,610 matches |
| 35 to 50 min | 48.5% | 1,911 matches |
| 50 min or more | 55.6% | 480 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.4%
Blood Grenade48.8%
Iron Branch48.2%
Magic Stick48.9%
Sentry Ward48.9%
Faerie Fire49.1%
Wind Lace47.3%
Enchanted Mango49.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 8,391 | 49.0% | 6:00 | |
| 575 | 45.7% | 6:11 | |
| 2,378 | 46.7% | 9:05 | |
| 12,295 | 49.7% | 17:43 | |
| 5,941 | 50.7% | 26:30 | |
| 907 | 60.6% | 28:27 | |
| 2,683 | 55.6% | 28:48 | |
| 2,691 | 61.7% | 30:23 | |
| 1,780 | 61.5% | 31:09 | |
| 1,353 | 61.7% | 32:20 | |
| 1,577 | 64.9% | 36:00 | |
| 842 | 67.3% | 37:10 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter56.4%+9.4 pp250
Dawnbreaker53.0%+6.0 pp432
Lifestealer51.7%+4.7 pp577
Earthshaker52.1%+5.1 pp449
Night Stalker52.3%+5.3 pp390
Sven51.6%+4.6 pp432
Crystal Maiden53.2%+6.2 pp218
Techies51.7%+4.7 pp302
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 12,295 | 17:43 | 10–1559%15–2052%20–2537%25–3040%30–3541%35–4044% | |
| 8,391 | 6:00 | 0–549%5–1049%10–1547%15–2051%20–2548% | |
| 5,941 | 26:30 | 15–2051%20–2557%25–3048%30–3546%35–4046%40–4553% | |
| 2,691 | 30:23 | 15–2055%20–2561%25–3065%30–3562%35–4060%40–4557%45–5067% | |
| 2,683 | 28:48 | 15–2051%20–2559%25–3056%30–3554%35–4053%40–4565% | |
| 2,378 | 9:05 | 0–548%5–1048%10–1545%15–2049%20–2538% | |
| 1,780 | 31:09 | 20–2569%25–3062%30–3561%35–4059%40–4559% | |
| 1,577 | 36:00 | 25–3068%30–3564%35–4068%40–4563%45–5057% | |
| 1,353 | 32:20 | 20–2564%25–3061%30–3563%35–4063%40–4557% | |
| 907 | 28:27 | 20–2562%25–3060%30–3561%35–4059% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend63.4%+16.4 pp202
Hoodwink54.5%+7.5 pp453
Kez57.0%+10.0 pp165
Storm Spirit56.3%+9.3 pp176
Snapfire53.4%+6.4 pp431
Skywrath Mage53.3%+6.4 pp388
Queen of Pain53.3%+6.4 pp343
Medusa62.8%+15.8 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle35.4%-11.6 pp223
Omniknight31.5%-15.5 pp73
Grimstroke38.5%-8.5 pp322
Razor37.0%-10.0 pp184
Lifestealer40.8%-6.2 pp551
Io38.8%-8.2 pp188
Rubick42.9%-4.1 pp1,012
Wraith King40.3%-6.7 pp300
The column in pp represents the difference from the hero's overall win rate (47.0%); the last number is the sample size.
