Lich

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
1,804
Win rate
50.2%
Adjusted WR
47.9%
Pick rate
9.3%
Position in the role
#12 of 124
Score
S89/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 269 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

54 matches · 57.4% win rate · 20.1% of matches
Frost Blast
1
Sinister Gaze
2
Frost Blast
3
Frost Shield
4
Frost Blast
5
Chain Frost
6
Frost Blast
7
Sinister Gaze
8
Sinister Gaze
9
Sinister Gaze
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Frost Shield Provides +50 HP Regen
Picked 16.3% · Win 63.2%
25
Chain Frost Unlimited Bounces
Picked 83.7% · Win 65.8%
Main pick
2 Frost Shield Charges
Picked 13.2% · Win 62.7%
20
Chain Frost on Death
Picked 86.8% · Win 65.1%
Main pick
+0.3s Sinister Gaze Duration
Picked 70.7% · Win 58.8%
Most picked
15
-3.5s Frost Blast Cooldown
Picked 29.3% · Win 59.2%
Best win rate
+10% Frost Shield Damage Reduction
Picked 43.7% · Win 51.0%
10
+125 Frost Blast Radius and Area Damage
Picked 56.3% · Win 54.2%
Main pick

By match duration

Up to 35 min49.9%868 matches
35 to 50 min50.0%904 matches
50 min or more54.0%278 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango52.1%
  • Blood Grenade51.8%
  • Magic Stick52.2%
  • Sentry Ward52.2%
  • Enchanted Mango51.8%
  • Iron Branch52.0%
  • Faerie Fire52.8%
  • Wind Lace52.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand7,04152.7%5:32
Ring of Basilius48650.2%6:40
Infused Raindrops2,26552.1%7:48
Glimmer Cape5,50952.7%21:51
Blink Dagger8,19257.4%22:03
Aghanim's Shard1,74754.6%23:11
Force Staff1,69852.5%24:40
Aether Lens71560.1%26:00
Eul's Scepter of Divinity39658.8%29:06
Perseverance29457.1%32:35
Aghanim's Scepter4,99465.5%33:49
Aeon Disk67266.8%39:17

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger8,19222:03
10–1563%15–2057%20–2558%25–3056%30–3551%35–4058%40–4557%
Magic Wand7,0415:32
0–553%5–1053%10–1549%15–2057%
Glimmer Cape5,50921:51
10–1563%15–2054%20–2548%25–3051%30–3551%35–4052%40–4564%
Aghanim's Scepter4,99433:49
20–2576%25–3073%30–3568%35–4061%40–4557%45–5058%
Infused Raindrops2,2657:48
0–549%5–1053%10–1553%15–2049%
Aghanim's Shard1,74723:11
15–2058%20–2552%25–3053%30–3553%35–4059%
Force Staff1,69824:40
10–1570%15–2050%20–2552%25–3053%30–3551%35–4057%
Aether Lens71526:00
15–2051%20–2562%25–3067%30–3561%35–4054%
Aeon Disk67239:17
30–3574%35–4070%40–4563%45–5059%
Ring of Basilius4866:40
0–547%5–1052%10–1548%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.