Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 485 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.7% | 1,638 matches |
| 35 to 50 min | 50.5% | 1,705 matches |
| 50 min or more | 51.2% | 393 matches |
Starting items
Gauntlets of Strength100.0%
Tango100.0%
Iron Branch83.3%
Magic Stick83.3%
Circlet66.7%
Quelling Blade50.0%
Observer Ward41.7%
Faerie Fire25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 213 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 56.3% | 54.2% | 2:50 | |
| 51.2% | 56.0% | 6:25 | |
| 85.0% | 57.5% | 6:37 | |
| 93.9% | 58.5% | 7:13 | |
| 81.2% | 63.6% | 12:10 | |
| 8.5% | 100.0% | 15:07 | |
| 8.0% | 82.4% | 18:31 | |
| 31.0% | 72.7% | 19:52 | |
| 8.5% | 66.7% | 20:05 | |
| 15.5% | 87.9% | 25:10 | |
| 5.2% | 100.0% | – | |
| 3.8% | 75.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker61.5%+9.5 pp226
Enigma63.6%+11.7 pp121
Earth Spirit59.5%+7.5 pp237
Bounty Hunter57.9%+5.9 pp380
Lifestealer57.1%+5.1 pp506
Nyx Assassin57.1%+5.2 pp427
Disruptor57.0%+5.1 pp412
Ancient Apparition57.5%+5.5 pp240
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (12 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 10 | 7:13 | 5–1056%10–150% | |
| 10 | 6:08 | 0–5100%5–1033%10–150% | |
| 8 | 12:10 | 5–10100%10–15100%15–200% | |
| 8 | 5:57 | 0–567%10–15100% | |
| 8 | 2:50 | 0–557%5–100% | |
| 6 | 16:29 | 15–2080%20–250% | |
| 4 | 19:52 | 15–20100%20–25100% | |
| 3 | 23:58 | 20–25100%25–30100% | |
| 2 | 15:08 | 10–15100%15–20100% | |
| 2 | 18:31 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend67.8%+15.8 pp205
Slardar65.8%+13.8 pp193
Drow Ranger62.5%+10.6 pp451
Hoodwink57.4%+5.5 pp531
Centaur Warrunner60.7%+8.7 pp150
Lion55.5%+3.5 pp808
Chaos Knight63.8%+11.8 pp69
Clockwerk61.9%+9.9 pp97
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma32.4%-19.6 pp210
Bounty Hunter42.7%-9.3 pp370
Outworld Devourer45.7%-6.3 pp609
Spirit Breaker45.8%-6.1 pp659
Visage40.6%-11.4 pp101
Viper44.1%-7.8 pp247
Anti-Mage46.6%-5.4 pp618
Nyx Assassin47.4%-4.6 pp553
The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.
