Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 242 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 53.9% | 2,804 matches |
| 35 to 50 min | 53.1% | 3,230 matches |
| 50 min or more | 52.3% | 847 matches |
Starting items
Boots of Speed100.0%
Blood Grenade87.5%
Iron Branch68.8%
Faerie Fire31.3%
Circlet18.8%
Gauntlets of Strength12.5%
Sage's Mask12.5%
Quelling Blade6.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 172 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 10.5% | 50.0% | 1:59 | |
| 8.1% | 78.6% | 3:16 | |
| 8.1% | 42.9% | 8:06 | |
| 89.0% | 54.9% | 8:38 | |
| 39.0% | 55.2% | 11:21 | |
| 26.7% | 63.0% | 12:39 | |
| 42.4% | 65.8% | 19:44 | |
| 4.7% | 75.0% | 23:34 | |
| 12.2% | 90.5% | 24:14 | |
| 11.0% | 79.0% | – | |
| 7.0% | 25.0% | – | |
| 6.4% | 54.6% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker64.7%+11.5 pp397
Night Stalker62.5%+9.3 pp315
Visage68.1%+14.9 pp69
Invoker59.1%+5.8 pp567
Marci62.8%+9.6 pp121
Outworld Devourer57.8%+4.5 pp547
Viper60.8%+7.5 pp181
Sven57.7%+4.5 pp402
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (16 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13 | 8:35 | 5–1073%10–150% | |
| 6 | 11:21 | 5–1067%10–1550%15–200% | |
| 5 | 19:44 | 15–2067%20–25100%25–300% | |
| 4 | 9:49 | 5–10100%10–1550% | |
| 3 | 12:39 | 10–1567% | |
| 2 | 8:06 | 0–50%10–150% | |
| 2 | 21:59 | 20–25100% | |
| 2 | 19:31 | 10–15100%20–25100% | |
| 2 | 9:43 | 0–5100%15–200% | |
| 1 | 1:59 | 0–5100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend71.7%+18.5 pp152
Beastmaster71.2%+18.0 pp59
Pangolier65.8%+12.5 pp181
Lina62.8%+9.5 pp376
Skywrath Mage62.5%+9.3 pp363
Huskar62.1%+8.9 pp153
Hoodwink58.5%+5.2 pp455
Brewmaster62.2%+9.0 pp127
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer43.2%-10.1 pp549
Visage36.7%-16.5 pp79
Chaos Knight38.1%-15.1 pp84
Wraith King44.1%-9.1 pp306
Grimstroke45.3%-7.9 pp309
Dark Willow46.2%-7.0 pp368
Invoker47.8%-5.5 pp735
Dawnbreaker48.5%-4.8 pp462
The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.
