Spirit Breaker

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
2,487
Win rate
51.8%
Adjusted WR
49.9%
Pick rate
12.9%
Position in the role
#3 of 123
Score
S97/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 242 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

26 matches · 61.5% win rate · 10.7% of matches
Greater Bash
1
Charge of Darkness
2
Greater Bash
3
Bulldoze
4
Greater Bash
5
Nether Strike
6
Greater Bash
7
Charge of Darkness
8
Charge of Darkness
9
Charge of Darkness
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

+20% Greater Bash Damage
Picked 33.9% · Win 66.7%
Best win rate
25
-4s Charge of Darkness Cooldown
Picked 66.1% · Win 64.7%
Most picked
+?%/+?% Empowering Haste Movespeed Bonus
Picked 0.0% · Win –
20
Bulldoze 375 All Damage Barrier
Picked 100.0% · Win 63.9%
Main pick
-3s Bulldoze Cooldown
Picked 100.0% · Win 59.8%
Main pick
15
+? Charge of Darkness Bonus Speed
Picked 0.0% · Win –
+500 Night Vision
Picked 60.5% · Win 54.5%
Main pick
10
+4 Armor
Picked 39.5% · Win 53.9%

By match duration

Up to 35 min56.2%1,383 matches
35 to 50 min52.8%1,413 matches
50 min or more50.6%358 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade53.2%
  • Boots of Speed53.4%
  • Tango53.0%
  • Sentry Ward53.3%
  • Iron Branch54.2%
  • Wind Lace54.0%
  • Magic Stick52.0%
  • Observer Ward52.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand5,78754.5%8:22
Urn of Shadows3,60754.5%8:37
Infused Raindrops2,31655.0%9:07
Headdress4,43758.1%13:03
Drum of Endurance4,45658.4%16:03
Spirit Vessel2,10157.3%18:54
Shadow Blade9,83055.8%24:15
Eul's Scepter of Divinity4,35761.3%29:15
Yasha4,62665.6%30:30
Kaya4,05267.0%31:33
Yasha and Kaya3,46767.5%33:19
Aghanim's Scepter2,85963.5%35:23

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Shadow Blade9,83024:15
10–1564%15–2064%20–2557%25–3052%30–3551%35–4052%40–4554%
Magic Wand5,7878:22
0–554%5–1054%10–1555%15–2058%20–2552%
Yasha4,62630:30
15–2066%20–2567%25–3069%30–3565%35–4064%40–4559%45–5056%
Drum of Endurance4,45616:03
5–1068%10–1562%15–2055%20–2556%25–3052%30–3565%
Headdress4,43713:03
5–1062%10–1558%15–2056%20–2553%25–3054%30–3555%
Eul's Scepter of Divinity4,35729:15
15–2062%20–2560%25–3063%30–3560%35–4062%40–4560%45–5065%
Kaya4,05231:33
15–2073%20–2574%25–3070%30–3568%35–4061%40–4559%45–5067%
Urn of Shadows3,6078:37
0–555%5–1055%10–1554%15–2050%
Yasha and Kaya3,46733:19
20–2569%25–3074%30–3568%35–4064%40–4560%45–5063%
Aghanim's Scepter2,85935:23
20–2577%25–3070%30–3566%35–4062%40–4555%45–5063%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.