Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 112 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 55.6% | 405 matches |
| 35 to 50 min | 50.6% | 575 matches |
| 50 min or more | 50.4% | 131 matches |
Starting items
Iron Branch100.0%
Tango100.0%
Magic Stick75.0%
Circlet50.0%
Magic Wand50.0%
Sentry Ward50.0%
Faerie Fire50.0%
Slippers of Agility25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 53 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 64.2% | 58.8% | 0:10 | |
| 54.7% | 55.2% | 4:04 | |
| 37.7% | 55.0% | 4:23 | |
| 22.6% | 66.7% | 7:16 | |
| 62.3% | 54.6% | 9:02 | |
| 17.0% | 66.7% | 15:35 | |
| 22.6% | 66.7% | 22:59 | |
| 18.9% | 70.0% | – | |
| 17.0% | 55.6% | – | |
| 15.1% | 87.5% | – | |
| 11.3% | 50.0% | – | |
| 9.4% | 40.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma74.2%+23.1 pp31
Nyx Assassin62.0%+10.9 pp142
Kunkka69.4%+18.4 pp36
Mirana60.0%+9.0 pp115
Leshrac70.8%+19.8 pp24
Sniper61.3%+10.2 pp80
Outworld Devourer59.1%+8.0 pp110
Abaddon69.6%+18.5 pp23
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 14:30 | 10–1550%15–20100% | |
| 3 | 4:23 | 0–5100%5–100% | |
| 2 | 7:16 | 5–1050% | |
| 2 | 9:02 | 5–10100%10–150% | |
| 2 | 22:59 | 20–25100% | |
| 2 | 15:35 | 10–15100%15–20100% | |
| 2 | 11:22 | 5–10100%10–15100% | |
| 1 | 5:20 | 5–100% | |
| 1 | 4:04 | 0–50% | |
| 1 | 16:38 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Naga Siren100.0%+48.9 pp5
Lion62.6%+11.6 pp190
Viper64.6%+13.6 pp82
Abaddon72.0%+21.0 pp25
Lifestealer58.0%+6.9 pp207
Mars65.9%+14.9 pp44
Tidehunter59.8%+8.8 pp117
Axe58.5%+7.4 pp159
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Lancer39.5%-11.6 pp76
Necrophos43.2%-7.8 pp155
Anti-Mage43.8%-7.2 pp178
Doom43.0%-8.1 pp121
Dark Willow42.7%-8.3 pp110
Lich43.7%-7.4 pp119
Outworld Devourer45.4%-5.7 pp172
Legion Commander44.3%-6.8 pp131
The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.
