Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 92 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 50.4% | 448 matches |
| 35 to 50 min | 52.2% | 454 matches |
| 50 min or more | 50.0% | 106 matches |
Starting items
Tango100.0%
Blood Grenade100.0%
Iron Branch75.0%
Magic Stick75.0%
Smoke of Deceit50.0%
Enchanted Mango50.0%
Ring of Regen25.0%
Headdress25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 64 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 57.8% | 40.5% | 2:22 | |
| 84.4% | 53.7% | 8:30 | |
| 17.2% | 90.9% | 16:33 | |
| 15.6% | 60.0% | 18:35 | |
| 34.4% | 77.3% | – | |
| 20.3% | 69.2% | – | |
| 6.3% | 75.0% | – | |
| 4.7% | 100.0% | – | |
| 3.1% | 100.0% | – | |
| 3.1% | 100.0% | – | |
| 3.1% | 50.0% | – | |
| 3.1% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage70.0%+18.9 pp40
Juggernaut61.0%+9.9 pp164
Enigma66.0%+14.9 pp50
Necrophos59.5%+8.4 pp153
Spirit Breaker59.0%+7.9 pp139
Doom60.2%+9.1 pp83
Tusk64.9%+13.7 pp37
Outworld Devourer56.7%+5.6 pp127
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 4:42 | 0–50%5–1050% | |
| 3 | 8:30 | 5–1033% | |
| 2 | 2:13 | 0–550% | |
| 1 | 15:43 | 15–200% | |
| 1 | 18:35 | 15–200% | |
| 1 | 20:14 | 20–25100% | |
| 1 | 16:33 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Io73.1%+22.0 pp67
Centaur Warrunner70.0%+18.9 pp40
Lion60.9%+9.8 pp220
Skywrath Mage64.1%+13.0 pp92
Shadow Fiend65.0%+13.9 pp60
Chaos Knight73.7%+22.6 pp19
Slardar63.5%+12.4 pp63
Ember Spirit62.9%+11.7 pp70
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker38.1%-13.0 pp147
Ursa36.8%-14.3 pp95
Chen0.0%-51.1 pp4
Shadow Shaman41.1%-10.0 pp129
Tidehunter41.5%-9.6 pp130
Outworld Devourer43.6%-7.6 pp163
Vengeful Spirit40.3%-10.9 pp77
Visage32.0%-19.1 pp25
The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.
