Luna

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
6
Win rate
50.0%
Adjusted WR
18.8%
Pick rate
0.0%
Position in the role
#96 of 124
Score
D24/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 365 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

35 matches · 60.0% win rate · 9.6% of matches
Lucent Beam
1
Moon Glaives
2
Lucent Beam
3
Moon Glaives
4
Lucent Beam
5
Eclipse
6
Lucent Beam
7
Moon Glaives
8
Moon Glaives
9
Lunar Orbit
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+25/50 Lunar Blessing Allied/Self Damage
Picked 54.6% · Win 50.0%
Most picked
25
Lucent Beam Hits An Additional Target
Picked 45.5% · Win 80.0%
Best win rate
-40.0s Eclipse Cooldown
Picked 100.0% · Win 70.0%
Main pick
20
?x Lunar Orbit Damage / Speed
Picked 0.0% · Win –
+1 Lunar Orbit Glaive
Picked 23.3% · Win 28.6%
15
+80 Lucent Beam Damage
Picked 76.7% · Win 60.9%
Main pick
-5% Moon Glaives Damage Reduction
Picked 40.5% · Win 40.0%
10
+0.5s Lucent Beam Ministun
Picked 59.5% · Win 54.6%
Main pick

By match duration

Up to 35 min50.6%1,164 matches
35 to 50 min52.6%1,097 matches
50 min or more45.2%230 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango48.3%
  • Iron Branch44.4%
  • Blood Grenade47.6%
  • Magic Stick55.6%
  • Faerie Fire31.3%
  • Sentry Ward60.0%
  • Circlet58.3%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.