Dark Willow

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
1,849
Win rate
51.3%
Adjusted WR
49.1%
Pick rate
3.9%
Position in the role
#15 of 127
Score
S87/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 797 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

58 matches · 50.0% win rate · 7.3% of matches
Bramble Maze
1
Shadow Realm
2
Bramble Maze
3
Cursed Crown
4
Bramble Maze
5
Terrorize
6
Bramble Maze
7
Shadow Realm
8
Shadow Realm
9
Shadow Realm
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+2 Bedlam Attack Targets
Picked 60.8% · Win 68.2%
Main pick
25
500 Terrorize Impact Damage
Picked 39.2% · Win 66.9%
+1.5s Shadow Realm Duration
Picked 39.1% · Win 63.6%
Best win rate
20
-7s Bramble Maze CD
Picked 60.9% · Win 63.1%
Most picked
+30 Bedlam Damage
Picked 62.1% · Win 58.9%
Main pick
15
-20s Terrorize Cooldown
Picked 37.9% · Win 56.5%
+1.0s Bedlam Duration
Picked 85.5% · Win 51.1%
Most picked
10
+12 Intelligence
Picked 14.5% · Win 52.8%
Best win rate

By match duration

Up to 35 min51.4%648 matches
35 to 50 min48.6%918 matches
50 min or more47.3%239 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango50.3%
  • Blood Grenade49.9%
  • Iron Branch50.4%
  • Sentry Ward50.7%
  • Magic Stick51.0%
  • Faerie Fire50.3%
  • Circlet49.8%
  • Enchanted Mango50.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman22348.4%3:20
Magic Wand3,34951.8%6:03
Ring of Basilius1,30850.3%7:22
Urn of Shadows1,83451.8%8:04
Infused Raindrops84253.9%8:09
Essence Distiller1,11553.6%15:02
Spirit Vessel22859.2%18:33
Eul's Scepter of Divinity3,11354.7%23:25
Blink Dagger2,56560.5%25:56
Glimmer Cape79452.3%26:28
Aghanim's Shard60554.9%27:33
Force Staff44254.3%28:02

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand3,3496:03
0–551%5–1053%10–1551%15–2051%
Eul's Scepter of Divinity3,11323:25
10–1561%15–2057%20–2551%25–3056%30–3556%35–4059%
Blink Dagger2,56525:56
10–1557%15–2055%20–2565%25–3062%30–3558%35–4058%
Urn of Shadows1,8348:04
0–551%5–1052%10–1551%15–2054%
Ring of Basilius1,3087:22
0–555%5–1050%10–1547%
Essence Distiller1,11515:02
10–1560%15–2049%20–2544%
Infused Raindrops8428:09
0–555%5–1053%10–1554%15–2059%
Glimmer Cape79426:28
15–2057%20–2549%25–3059%30–3547%35–4046%
Aghanim's Shard60527:33
15–2048%20–2562%25–3056%30–3552%35–4046%
Force Staff44228:02
20–2553%25–3060%30–3552%35–4048%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.2%); the last number is the sample size.