Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 92 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.4% | 448 matches |
| 35 to 50 min | 52.2% | 454 matches |
| 50 min or more | 50.0% | 106 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.1%
Blood Grenade54.2%
Magic Stick52.3%
Iron Branch53.2%
Sentry Ward52.4%
Enchanted Mango50.7%
Faerie Fire55.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 594 | 53.7% | 4:37 | |
| 835 | 52.7% | 5:50 | |
| 56 | 55.4% | 17:58 | |
| 26 | 73.1% | 20:00 | |
| 378 | 57.1% | 20:20 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage70.0%+18.9 pp40
Juggernaut61.0%+9.9 pp164
Enigma66.0%+14.9 pp50
Necrophos59.5%+8.4 pp153
Spirit Breaker59.0%+7.9 pp139
Doom60.2%+9.1 pp83
Tusk64.9%+13.7 pp37
Outworld Devourer56.7%+5.6 pp127
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 835 | 5:50 | 0–550%5–1055%10–1550% | |
| 594 | 4:37 | 0–556%5–1054%10–1542% | |
| 378 | 20:20 | 15–2062%20–2552%25–3060% | |
| 56 | 17:58 | 15–2055% | |
| 26 | 20:00 | 20–2573% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Io73.1%+22.0 pp67
Centaur Warrunner70.0%+18.9 pp40
Lion60.9%+9.8 pp220
Skywrath Mage64.1%+13.0 pp92
Shadow Fiend65.0%+13.9 pp60
Chaos Knight73.7%+22.6 pp19
Slardar63.5%+12.4 pp63
Ember Spirit62.9%+11.7 pp70
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker38.1%-13.0 pp147
Ursa36.8%-14.3 pp95
Chen0.0%-51.1 pp4
Shadow Shaman41.1%-10.0 pp129
Tidehunter41.5%-9.6 pp130
Outworld Devourer43.6%-7.6 pp163
Vengeful Spirit40.3%-10.9 pp77
Visage32.0%-19.1 pp25
The column in pp represents the difference from the hero's overall win rate (51.1%); the last number is the sample size.
